%2Fpic3544548.jpg&w=256&q=75)
13 Minutes: The Cuban Missile Crisis, 1962
Thirteen-card microgame between the two superpowers of the Cuban Missile Crisis.
Overview
Game Details
Key game information is now displayed in the header above. This section can be expanded with additional game details like designer, publisher, age range, and other metadata as needed.
Play the Cold War in 13 minutes. 13 Minutes: The Cuban Missile Crisis is a card-driven microgame with tough decisions. Playing as either Kennedy or Khrushchev, your aim is to exit the Cuban Missile Crisis as the most powerful superpower. During the game you play only five strategy cards that you use…
Game Credits
Publisher
Jolly Roger Games
Artist
Jacob Walker